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Canthan Ranger Skills
Written by Real   

BEAST MASTERY

 

Skill: Bestial Fury

Attribute: Beast Mastery

Type: Stance

Description: All your non-attack skills are disabled for 5 seconds.  For 5-9 Seconds you attack 33% faster.

Energy Cost: 10

Cast time: 0

Recharge: 10

 

Skill: Bestial Mauling

Attribute: Beast Mastery

Type: Pet Attack

Description: Your animal companion attempts a Bestial Mauling that deals +5-17 damage. If the attack strikes a knocked-down foe, that foe is interrupted and dazed for 5-17 seconds.

Energy Cost: 5

Cast time: 0

Recharge: 20

 

Skill: Enraged Lunge [Elite]

Attribute: Beast Mastery

Type: Pet Attack

Description: Your animal companion attempts an Enraged Lunge that deals +3-19 damage (maximum bonus 80) for each recharging Beast Mastery skill. This is an elite skill.   

Energy Cost: 5

Cast time: 0

Recharge: 5

 

Skill: Heal as One

Attribute: Beast Mastery

Type: Skill

Description: If you or your animal companion are below 75% health, you both gain 25-121 health. This is an elite skill.

Energy Cost: 5

Cast time: 1

Recharge: 12

 

Skill: Lacerate [Elite]

Attribute: Beast Mastery

Type: Nature Ritual

Description: Created a level 1-8 spirit. Bleeding creatures within its range suffer -2 health degeneration. When the spirit dies, all creatures within its range that have less than 90% health begin bleeding for 5-21 seconds. This spirit dies after 30-126 seconds.

Energy Cost: 15

Cast time: 5

Recharge: 60

 

Skill: Poisonous Bite

Attribute: Beast Mastery

Type: Pet Attack

Description: Description: Your animal companion attempts a Poisonous Bite that poisons target foe for 5-17 seconds.

Energy Cost: 5

Cast time: 0

Recharge: 7

 

Skill: Pounce

Attribute: Beast Mastery

Type: Pet Attack

Description: Your animal companion's next attack is a Pounce that deals +5-17 damage. If the attack strikes a moving foe, that foe is knocked down.

Energy Cost: 5

Cast time: 0

Recharge: 20

 

Skill: Predatory Bond

Attribute: Beast Mastery

Type: Shout

Description: For 5-17 seconds, attacks by your animal companion heal you for 1-25 health.   

Energy Cost: 10

Cast time: 0

Recharge: 30

 

Skill: Run as One

Attribute: Beast Mastery

Type: Stance

Description: For 5-13 seconds, you and your pet run 25% faster

Energy Cost: 5

Cast time: 0

Recharge: 30

 

Skill: Savage Pounce

Attribute: Beast Mastery

Type: Pet Attack

Description: Your animal companion attempts a Savage Pounce that deals +5-17 damage. If the attack strikes a foe who is casting a spell, that foe is knocked down.

Energy Cost: 5

Cast time: 0

Recharge: 15

 

Skill: Viper's Nest

Attribute: Beast Mastery

Type: Trap

Description: Create a Viper's Nest. When it is triggered, all nearby foes are struck for 5-41 piercing damage and become poisoned for 5-17 seconds. Viper's Nest expires after 90 seconds.

Energy Cost: 10

Cast time: 2

Recharge: 30

 

EXPERTISE

 

Skill: Archer's Signet

Attribute: Expertise

Type: Signet

Description: All your non-attack skills are disabled for 15-9 seconds, your next 1-4 bow attacks cost no energy.

Energy Cost: 0

Cast time: 2

Recharge: 45

 

Skill: Glass Arrow [Elite]

Attribute: Expertise

Type: Preparation

Description: For 10-30 seconds, your arrows strike for +5-13 damage if they hit and cause bleeding for 10-18 seconds if they are blocked.

Energy Cost: 10

Cast time: 2

Recharge: 30

 

Skill: Trapper's Focus [Elite]

Attribute: Expertise

Type: Preparation

Description: For 3-13 seconds, your trap skills are not easily interruptible

Energy Cost: 5

Cast time: 2

Recharge: 20

 

Skill: Zojun's Haste

Attribute: Expertise

Type: Stance

Description: For 5-10 seconds, you move 33% faster and have 27-65% chance to evade incoming arrows. Zojun's Haste ends if you attack.

Energy Cost: 5

Cast time: 0

Recharge: 30

 

Skill: Zojun's Shot

Attribute: Expertise

Type: Bow Attack

Description: Shoot an arrow that has half the normal range, but strikes for +10-22 damage

Energy Cost: 10

Cast time: 0

Recharge: 3

 

MARKSMANSHIP

 

Skill: Broad Head Arrow [Elite]

Attribute: Marksmanship

Type: Bow Attack

Description: You shoot a broad head arrow that moves slower than normal. If it hits, target foe is dazed for 5-17 seconds, and if target foe is casting a spell that spell is interrupted.

Energy Cost: 25

Cast time: 0

Recharge: 20

 

Skill: Focused Shot

Attribute: Marksmanship

Type: Bow Attack

Description: If Focused Shot hits, you strike for +10-22 damage but all your other attck skills are disabled for 5-3 seconds.

Energy Cost: 5

Cast time: 0

Recharge: 2

 

Skill: Marauder's Shot

Attribute: Marksmanship

Type: Bow Attack

Description: If Marauder's Shot hits, you strike for +10-30 damage and all your non-attack skills are diabled for 5 seconds.

Energy Cost: 10

Cast time: 0

Recharge: 6

 

Skill: Melandru's Shot [Elite]

Attribute: Marksmanship

Type: Bow Attack

Description: If Melandru's Shot hits, you deal +10-30 damage. If it hits an enchanted foe, you gain 15 energy.

Energy Cost: 10

Cast time: 0

Recharge: 7

 

Skill: Needling Shot

Attribute: Marksmanship

Type: Bow Attack

Description: Needling Shot strikes for only 5-17 damage and moves faster than normal. If needling Shot strikes a foe below 50% health, Needling shot recharges instantly.

Energy Cost: 5

Cast time: 1

Recharge: 4

 

Skill: Seeking Arrows

Attribute: Marksmanship

Type: Preparation

Description: For 3-12 seconds, your arrows cannot be blocked or evaded. Seeking Arrows ends if you fail to hit.

Energy Cost: 15

Cast time: 2

Recharge: 20

 

Skill: Splinter Shot

Attribute: Marksmanship

Type: Bow Attack

Description: If Splinter Shot hits, you deal +3-13 damage. If Splinter Shot is blocked, all foes adjacent to your target take 5-53 damage.

Energy Cost: 10

Cast time: 0

Recharge: 5

 

Skill: Sundering Attack

Attribute: Marksmanship

Type: Bow Attack

Description: If Sundering Attack hits, you strike for +3-15 damage and this attack has 20% armor penetration.

Energy Cost: 10

Cast time: 0

Recharge: 3

 

WILDERNESS SURVIVAL

 

Skill: Brambles

Attribute: Wilderness Survival

Type: Nature Ritual

Description: Create a level 1-8 spirit. Non-Spirit creatures that are knocked down in its range takes 5 damage and begins bleeding for 5-17 seconds. This spirit dies after 30-126 seconds.

Energy Cost: 10

Cast time: 5

Recharge: 60

 

Skill: Conflaguration

Attribute: Wilderness Survival

Type: Nature Ritual

Description: Created a level 1-8 Spirit. For non-Spirit creatures within range, all arrows that hit strike for fire damage. This spirit dies after 30-126 seconds.

Energy Cost: 5

Cast time: 5

Recharge: 60

 

Skill: Equinox [Elite]

Attribute: Wilderness Survival

Type: Nature Ritual

Description: Create a level 1-8 spirit. Spells cast within its range that causes exhaustion cause double the exhaustion instead. This spirit dies after 30-126 seconds.

Energy Cost: 10

Cast time: 5

Recharge: 60

 

Skill: Famine [Elite]

Attribute: Wilderness Survival

Type: Nature Spirit

Description: Create a level 1-8 spirit. Whenever a non-Spirit creature in its range reaches 0 Energy, that creature takes 10-30 damage. This spirit dies after 30-78 seconds.

Energy Cost: 10

Cast time: 5

Recharge: 60

 

Skill: Snare

Attribute: Wilderness Survival

Type: Trap

Description: When Snare is triggered, all nearby foes become crippled for 3-13 seconds. Snare ends after 90 seconds. While activating this skill, you are easily interrupted.

Energy Cost: 5

Cast time: 2

Recharge: 20

 

Skill: Tranquility [Elite]

Attribute: Wilderness Survival

Type: Nature Ritual

Description: Create a level 1-8 Spirit. Enchantments cast by non-Spirit creatures within its range expire 20-44% faster. This spirit dies after 15-51 seconds.

Energy Cost: 15

Cast time: 5

Recharge: 60

 
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