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CHANNELLING MAGIC
Ancestors' Rage
All foes adjacent to target ally are struck for 10-82 lightning damage.
Energy Cost: 10
Activation Time: 2 seconds.
Recharge Time: 15 Seconds.
Skill Type: Spell.
Channelled Strike
Target foe is struck for 5-77 lightning damage. That foe takes an additional 5-29 lightning damage if you are holding an item.
Energy Cost: 10
Activation Time: 2 seconds.
Recharge Time: 12 Seconds.
Skill Type: Spell.
Clamor of Souls
For each nearby ally, one nearby foe is struck for 10-94 lightning damage. (The same foe cannot be struck more than once.)
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 12 Seconds.
Skill Type: Spell.
Cruel Was Daoshen
Hold Daoshen's ashes for up to 15-51 seconds. When you drop his ashes, all nearby foes are struck for 10-94 lightning damage.
Energy Cost: 15
Activation Time: 2 Seconds.
Recharge Time: 45 Seconds.
Skill Type: Spell.
Destruction
Create a level 1-8 spirit that dies after 30 seconds. When this spirit dies, all nearby foes take 1-4 damage for each second the spirit was alive.
Energy Cost: 10
Activation Time: 3 Seconds.
Recharge Time: 20 Seconds.
Skill Type: Binding Ritual.
Essence Strike
Target foe is struck for 5-41 lightning damage. If any spirits are in the area around you, you gain 1-6 Energy.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 8 Seconds.
Skill Type: Spell.
Gaze from Beyond
The spirits nearest you loses 10-34 Health. Target foe is struck for 3 lightning damage for each point of Health lost.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 15 Seconds.
Skill Type: Spell.
Grasping was Kuurong [Elite]
Hold Kuurong's ashes for up to 15-51 seconds. When you drop his ashes, all nearby foes are struck for 5-41 lightning damage and knocked down.
Energy Cost: 15
Activation Time: 2 Seconds.
Recharge Time: 30 Seconds.
Skill Type: Spell.
Lamentation
If target foe is near any corpse or spirit, that foe takes 10-82 damage.
Energy Cost: 10
Activation Time: 1/4th of a Second.
Recharge Time: 30 Seconds.
Skill Type: Weapon Spell.
Nightmare Weapon
For 12 seconds, target ally has a Nightmare Weapon. Target ally's next successful attack is reduced by 10-42 damage and steals up to 10-42 Health.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 10 Seconds.
Skill Type: Weapon Spell.
Painful Bond
For 10-18 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8-18 damage whenever hit by a spirit's attack..
Energy Cost: 15
Activation Time: 1 Second.
Recharge Time: 20 Seconds.
Skill Type: Hex Spell.
Signet of Spirits [Elite]
You gain 1-6 Energy for each spirit in the area (maximum of 5-17 Energy).
Energy Cost: None.
Activation Time: 1 Seconds.
Recharge Time: 20 Seconds.
Skill Type: Signet.
Spirit Boon Strike
Target foe is struck for 10-82 lightning damage, and all spirits near you gain 10-82 Health.
Energy Cost: 10
Activation Time: 2 Seconds.
Recharge Time: 20 Seconds.
Skill Type: Spell.
Spirit Burn
Target foe is struck for 5-41 lightning damage. If any spirits are in the area around you, spirit Burn deals +15-27 damage.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 5 Seconds.
Skill Type: Spell.
Spirit Rift
Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 20-96 lightning damage.
Energy Cost: 15
Activation Time: 2 Seconds.
Recharge Time: 5 Seconds.
Skill Type: Spell.
Spirit Siphon
Target spirit loses all Energy. You gain 15-27% of that Energy.
Energy Cost: 5
Activation Time: 1/4 of a Second.
Recharge Time: 3 Seconds.
Skill Type: Spell.
Splinter Weapon
Description: For 15-51 seconds, target ally has a Splinter Weapon. Target ally's next successful attack deals 5-41 damage to all adjacent foes.
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 10 Seconds.
Skill Type: Weapon Spell.
Wailing Weapon
For 5-10 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted.
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 30 Seconds.
Skill Type: Weapon Spell.
COMMUNING
Anguished Was Lingwah
Hold Lingwah's ashes for up to 30-126 seconds. Dropping her ashes summons a level 1-8 spirit of Pain that does 5-17 damage. This spirits dies after 30-126 seconds.
Energy Cost: 10
Activation Time: 5 Seconds.
Recharge Time: 60 Seconds.
Skill Type: Spell.
Armor of Unfeeling
For 10-30 seconds, you have 10 base damage reduction while casting Binding Rituals.
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 20 Seconds.
Skill Type: Hex Spell.
Binding Chains
For 5-15 seconds, target attacking foe moves 90% slower and cannot attack. Binding Chains ends if the foe takes damage.
Energy Cost: 15
Activation Time: 2 Seconds.
Recharge Time: 30 Seconds.
Skill Type: Hex Spell.
Bloodsong
Create a level 1-7 spirit who dies after 30-126 seconds. Attacks by that spirit steal up to 5-17 Health.
Energy Cost: 15
Activation Time: 5 Seconds.
Recharge Time: 60 Seconds.
Skill Type: Binding Ritual.
Brutal Weapon
Give target ally a Brutal Weapon for 5-17 seconds. The bearer's weapon strikes for +5-13 damage as long as the bearer is under no Enchantments.
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 15 Seconds.
Skill Type: Weapon Spell.
Defiant Was Xinrae [Elite]
Hold Xinrae's ashes for up to 5-10 seconds. While you hold her ashes, enemy spells that the caster and the caster's allies use against you are disabled for an additional 5-17 seconds.
Energy Cost: 25
Activation Time: 1/4 of a Second.
Recharge Time: 25 Seconds.
Skill Type: Spell.
Disenchantment
Create a level 1-7 spirit. This spirit deals 3-13 damage and anyone struck by its attack loses one Enchantment. This spirit dies after 10-30 seconds.
Energy Cost: 25
Activation Time: 5 Seconds.
Recharge Time: 60 Seconds.
Skill Type: Binding Ritual.
Displacement
Create a level 1-8 spirit. Attacks made by foes within its range are "evaded." Every time an attack is evaded this way, this spirit takes 60-44 damage. This spirit dies after 30-54 seconds.
Energy Cost: 15
Activation Time: 3 Seconds.
Recharge Time: 60 Seconds.
Skill Type: Binding Ritual.
Dissonance
Create a level 1-7 spirit. This spirit deals 3-13 damage and anyone struck by its attack is interrupted. This spirit dies after 10-22 seconds.
Energy Cost: 25
Activation Time: 5 Seconds.
Recharge Time: 60 Seconds.
Skill Type: Binding Ritual.
Dulled Weapon
For 5-17 seconds, target foe and all nearby foes cannot achieve a critical hit.
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 20 Seconds.
Skill Type: Hex Spell.
Earthbind
Create a level 1-8 spirit. All foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this spirit loses 50-30 Health. This spirit dies after 15-39 seconds.
Energy Cost: 15
Activation Time: 5 Seconds.
Recharge Time: 60 Seconds.
Skill Type: Binding Ritual.
Guided Weapon
For 5-10 seconds, target ally's attack skills cannot be blocked or evaded.
Energy Cost: 15
Activation Time: 2 Seconds.
Recharge Time: 45 Seconds.
Skill Type: Weapon Spell.
Mighty was Vorizun
Hold Vorizun's ashes for up to 15-51 seconds. While you hold his ashes, you gain +15 armor and +20 maximum Energy.
Energy Cost: 5
Activation Time: 2 Seconds.
Recharge Time: 30 Seconds.
Skill Type: Spell.
Pain
Create a level 1-7 spirit. This spirit attacks deal 5-17 damage. This spirit dies after 30-126 seconds.
Energy Cost: 5
Activation Time: 3 Seconds.
Recharge Time: 45 Seconds.
Skill Type: Binding Ritual.
Restoration
Create a level 1-8 spirit. When this spirit dies, all party members in the area are resurrected with 5-41% Health and zero Energy. This spirit dies after 30 seconds.
Energy Cost: 10
Activation Time: 5 Seconds.
Recharge Time: 45 Seconds.
Skill Type: Binding Ritual.
Shadowsong
Create a level 1-5 spirit. The spirit's attacks cause Blindness for 1-5 second(s). This spirit dies after 30 seconds.
Energy Cost: 10
Activation Time: 5 Seconds.
Recharge Time: 45 Seconds.
Skill Type: Binding Ritual.
Shelter
Create a level 1-7 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 60-36 Health. This spirit lasts 30-54 seconds.
Energy Cost: 10
Activation Time: 5 Seconds.
Recharge Time: 60 Seconds.
Skill Type: Binding Ritual.
Soothing
Create a level 1-8 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15-39 seconds.
Energy Cost: 10
Activation Time: 5 Seconds.
Recharge Time: 60 Seconds.
Skill Type: Binding Ritual.
Union
Create a level 1-7 spirit. Whenever an ally in its range takes damage, that damage is reduced by 15 and the spirit takes 15 damage. The spirit dies after 30-54 seconds.
Energy Cost: 15
Activation Time: 3 Seconds.
Recharge Time: 60 Seconds.
Skill Type: Binding Ritual.
Vital Weapon (availability)
For 30 seconds, target ally has a Vital Weapon and has +40-148 maximum health.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 20 Seconds.
Skill Type: Weapon Spell.
Wanderlust
Create a level 1-7 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70-54 Health. This spirit dies after 30-54 seconds. This is an elite skill.
Energy Cost: 10
Activation Time: 5 Seconds.
Recharge Time: 60 Seconds.
Skill Type: Binding Ritual.
Weapon of Quickening [Elite]
For 5-13 seconds, target ally has a Weapon of Quickening, and spells and binding rituals recharge 25% faster.
Energy Cost: 10
Activation Time: 2 Seconds.
Recharge Time: 5 Seconds.
Skill Type: Weapon Spell.
RESTORATION MAGIC
Blind was Mingson
Hold Mingson's ashes for up to 15-51 seconds. When you drop her ashes, all adjacent foes are blinded for 1-8 second(s).
Energy Cost: 10
Activation Time: 2 Seconds.
Recharge Time: 25 Seconds.
Skill Type: Spell.
Flesh of my Flesh
Lose half of your Health. Resurrect target ally with your current Health and 5-17% Energy.
Energy Cost: 5
Activation Time: 5 Seconds.
Recharge Time: None.
Skill Type: Spell.
Generous was Tsungrai
Sacrifice 10% Health. Hold Tsungrai's ashes for up to 15-51 seconds and gain +50-122 maximum Health. When you drop his ashes, you gain 100-244 Health.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 15 Seconds.
Skill Type: Spell.
Life
Create a level 1-8 spirit. When this spirit dies, all allies within its range are healed for 1-4 Health for each second this spirit was alive. This spirit dies after 30 seconds.
Energy Cost: 10
Activation Time: 3 Seconds.
Recharge Time: 45 Seconds.
Skill Type: Binding Ritual.
Lively Was Naomei
Hold Naomei's ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 15-63% Health and zero Energy.
Energy Cost: 15
Activation Time: 6 Seconds.
Recharge Time: 20 Seconds.
Skill Type: Spell.
Mend Body and Soul
Description: Target ally is healed for 10-70 Health. That ally loses one Condition for each spirit in your area.
Energy Cost: 5
Activation Time: 3/4ths of a Second.
Recharge Time: 3 Seconds.
Skill Type: Spell.
Preservation [Elite]
Create a level 1-8 spirit. Every 4 seconds, this spirit heals one ally in the area for 10-94 Health. This spirit dies after 60 seconds.
Energy Cost: 5
Activation Time: 3 Seconds.
Recharge Time: 45 Seconds.
Skill Type: Binding Ritual.
Protective Was Kaolai
Description: Hold Kaolai's ashes for up to 10-30 seconds. While you are holding his ashes, the next time damage brings your Health below 25%, you are healed for 26-197 Health.
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 20 Seconds.
Skill Type: Spell.
Recuperation
Description: Create a level 1-8 spirit. Allies within its range gain +1-3 Health regeneration. This spirit dies after 15-39 seconds.
Energy Cost: 15
Activation Time: 3 Seconds.
Recharge Time: 60 Seconds.
Skill Type: Binding Ritual.
Resilient Was Xiko
Hold Xiko's ashes for up to 5-17 seconds. For each hex or condition you are suffering from while holding her ashes, you gain +2 Health regeneration. When you drop her ashes, you lose 1-3 Conditions.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 10 Seconds.
Skill Type: Spell.
Resilient Weapon
For 5-17 seconds, target ally has a Resilient Weapon. while suffering from a hex or condition, that ally gains +1-5 Health regeneration and +24 armour.
Energy Cost: 10
Activation Time: 2 Seconds.
Recharge Time: 4 Seconds.
Skill Type: Weapon Spell.
Soothing Memories
Description: Target ally is healed for 10-82 Health. If you are holding an item, you gain 3 Energy.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 5 Seconds.
Skill Type: Spell.
Spirit Light
Description: Scrifice 10% Health. Target ally is healed for 50-134. If any spirits are in the area around you, you don't sacrifice Health.
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 4 Seconds.
Skill Type: Spell.
Spirit Light Weapon [Elite]
Description: For 10 seconds, target ally gains 3-13 Health each second. Spirit Light Weapon ends if that ally is not near a spirit.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 5 Seconds.
Skill Type: Weapon Spell.
Spirit Transfer
Description: The spirit nearest you loses 15-63 Health. Target ally is healed for 3 for each point of health lost.
Energy Cost: 10
Activation Time: 1/4th of a Second.
Recharge Time: 10 Seconds.
Skill Type: Spell.
Tranquil Was Tanasen [Elite]
Description: Hold Tanasen's ashes for up to 5-15 seconds. While you hold his ashes, you have +10-22 armor and cannot be interrupted.
Energy Cost: 10
Activation Time: 3 Seconds.
Recharge Time: 20 Seconds.
Skill Type: Spell.
Vengeful Was Khanhei [Elite]
Hold Khanei's ashes for 5-10 seconds. Whenever a foe strikes you in combat while you are holding Khanei's ashes, you steal 5-29 Health from that foe.
Energy Cost: 5
Activation Time: 3/4ths of a Second.
Recharge Time: 20 Seconds.
Skill Type: Spell.
Vengeful Weapon
For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 15-47 Health from that foe.
Energy Cost: 5
Activation Time: 1/4th of a Second.
Recharge Time: 3 Seconds.
Skill Type: Weapon Spell.
Weapon of Shadow
For 4-9 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 3 seconds.
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 25 Seconds.
Skill Type: Weapon Spell.
Weapon of Warding
For 5-10 seconds, target ally has a Weapon of Warding that grants target ally +2-4 Health regeneration and a 50% chance to block.
Energy Cost: 10
Activation Time: 2 Seconds.
Recharge Time: 5 Seconds.
Skill Type: Weapon Spell.
Wielder's Boon
Heal target ally for 15-51 points. If that ally is under the effects of a Weapon Spell, Wielder's Boon heals for an additional 10-34 Health.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 4 Seconds.
Skill Type: Spell.
SPAWNING POWER
Attuned Was Songkai [Elite]
Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and binding rituals cost -5-41% of the base energy to cast.
Energy Cost: 10
Activation Time: 2 Seconds.
Recharge Time: 60 Seconds.
Skill Type: Enchantment Spell.
Boon of Creation
Description: For 15-51 seconds, whenever you create a creature, you gain 5-41 Health and 3-7 Energy.
Energy Cost: 10
Activation Time: 2 Seconds.
Recharge Time: 45 Seconds.
Skill Type: Enchantment Spell.
Consume Soul [Elite]
Target touched spirit is destroyed. All allies in the area are healed for 30-198 Health.
Energy Cost: 5
Activation Time: 3/4ths of a Second.
Recharge Time: 4 Seconds.
Skill Type: Spell.
Doom
Description: Strike target foe for 10-34 lightning (maximum 135) damage for every recharging Binding Ritual you have.
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 15 Seconds.
Skill Type: Enchantment Spell.
Explosive Growth
Description: For 15-51 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20-56 lightning damage.
Energy Cost: 15
Activation Time: 2 Seconds.
Recharge Time: 45 Seconds.
Skill Type: Enchantment Spell.
Feast of Souls
Description: Destroy all nearby allies' spirits. For each spirit destroyed in this way, all party members are healed for 50-90 Health.
Energy Cost: 10
Activation Time: 1/4th of a Second.
Recharge Time: 10 Seconds..
Skill Type: Spell.
Ghostly Haste
Description: For 5-17 seconds, spells you cast while in the area of a spirit recharge 5-17% faster.
Energy Cost: 10
Activation Time: 1 Second.
Recharge Time: 30 Seconds.
Skill Type: Enchantment Spell.
Ritual Lord
Description: For 30 seconds, your Rituals recharge 15-63% faster.
Energy Cost: 10
Activation Time: None.
Recharge Time: 30 Seconds.
Skill Type: Skill.
Rupture Soul
Description: Target allied spirit is destroyed. All nearby enemies are struck for 50-122 lightning damage and become blinded for 3-10 seconds.
Energy Cost: 10
Activation Time: 3/4ths of a Second.
Recharge Time: 5 Seconds.
Skill Type: Spell.
Signet of Creation
All spirits and animated creatures in the area gain + 1-6 Health regeneration. After 30 seconds, those spirits and creatures are destroyed.
Energy Cost: None.
Activation Time: 2 Seconds.
Recharge Time: 10 Seconds.
Skill Type: Signet.
Spirit Channeling [Elite]
For 10 seconds, you gain +1-5 Energy regeneration but suffer -5 Health degeneration. When spirit Channeling ends, you gain 5-17 Health for each ally in the area.
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 30 Seconds.
Skill Type: Enchantment Spell.
Spirit to Flesh
Description: Target touched allied spirit is destroyed. All nearby allies are healed for 30-198.
Energy Cost: 10
Activation Time: 3/4ths of a Second.
Recharge Time: 15 Seconds.
Skill Type: Spell.
NO ATTRIBUTE
Draw Spirit
Description: Teleport target allied spirit to your location
Energy Cost: 5
Activation Time: 1 Second.
Recharge Time: 5 Seconds.
Skill Type: Spell.
Soul Twisting [Elite]
Destroy target allied spirit. The next Binding ritual you perform casts 66% faster and recharges instantly. Energy Cost: 5
Activation Time: None.
Recharge Time: 10 Seconds.
Skill Type: Enchantment Spell.
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