Main Menu
Home
News
Game Updates
Forums
IRC Chat
Advertising
Contact Us
Web Links
General Info
Faction Guides
Prophecy Guides
Crafting Database
Lore
Emotes & Commands
Collectors
Useful Data
Quest Rewards
Salvage Info
Weapons/Armor Mods
PvP Experiment
Official Guild Ladder
System Requirements
Newbie Area
Skills
Skills Search
Skill Location
Character
Builds & Templates
Class Information
Character Generator
Emblems
Friend or Foe
Foes
Henchmen Stats
Monster Breeds
Recommended
Zboard
ColdFront
Login





Lost Password?
No account yet? Register

 

 

 

Ritualist Skills
Written by Real   

CHANNELLING MAGIC

 

Ancestors' Rage

All foes adjacent to target ally are struck for 10-82 lightning damage.

Energy Cost: 10

Activation Time: 2 seconds.

Recharge Time: 15 Seconds.

Skill Type: Spell.

 

Channelled Strike

Target foe is struck for 5-77 lightning damage. That foe takes an additional 5-29 lightning damage if you are holding an item.

Energy Cost: 10

Activation Time: 2 seconds.

Recharge Time: 12 Seconds.

Skill Type: Spell.

 

Clamor of Souls

For each nearby ally, one nearby foe is struck for 10-94 lightning damage. (The same foe cannot be struck more than once.)

Energy Cost: 10

Activation Time: 1 Second.

Recharge Time: 12 Seconds.

Skill Type: Spell.

 

Cruel Was Daoshen

Hold Daoshen's ashes for up to 15-51 seconds. When you drop his ashes, all nearby foes are struck for 10-94 lightning damage.

Energy Cost: 15

Activation Time: 2 Seconds.

Recharge Time: 45 Seconds.

Skill Type: Spell.

 

Destruction

Create a level 1-8 spirit that dies after 30 seconds. When this spirit dies, all nearby foes take 1-4 damage for each second the spirit was alive.

Energy Cost: 10

Activation Time: 3 Seconds.

Recharge Time: 20 Seconds.

Skill Type: Binding Ritual.

 

Essence Strike

Target foe is struck for 5-41 lightning damage. If any spirits are in the area around you, you gain 1-6 Energy.

Energy Cost: 5

Activation Time: 1 Second.

Recharge Time: 8 Seconds.

Skill Type: Spell.

 

Gaze from Beyond

The spirits nearest you loses 10-34 Health. Target foe is struck for 3 lightning damage for each point of Health lost.

Energy Cost: 5

Activation Time: 1 Second.

Recharge Time: 15 Seconds.

Skill Type: Spell.

 

Grasping was Kuurong [Elite]

Hold Kuurong's ashes for up to 15-51 seconds. When you drop his ashes, all nearby foes are struck for 5-41 lightning damage and knocked down.

Energy Cost: 15

Activation Time: 2 Seconds.

Recharge Time: 30 Seconds.

Skill Type: Spell.

 

Lamentation

If target foe is near any corpse or spirit, that foe takes 10-82 damage.

Energy Cost: 10

Activation Time: 1/4th of a Second.

Recharge Time: 30 Seconds.

Skill Type: Weapon Spell.

 

Nightmare Weapon

For 12 seconds, target ally has a Nightmare Weapon. Target ally's next successful attack is reduced by 10-42 damage and steals up to 10-42 Health.

Energy Cost: 5

Activation Time: 1 Second.

Recharge Time: 10 Seconds.

Skill Type: Weapon Spell.

 

Painful Bond

For 10-18 seconds, target foe and all nearby foes are hexed with Painful Bond and take 8-18 damage whenever hit by a spirit's attack..

Energy Cost: 15

Activation Time: 1 Second.

Recharge Time: 20 Seconds.

Skill Type: Hex Spell.

 

Signet of Spirits [Elite]

You gain 1-6 Energy for each spirit in the area (maximum of 5-17 Energy).

Energy Cost: None.

Activation Time: 1 Seconds.

Recharge Time: 20 Seconds.

Skill Type: Signet.

 

Spirit Boon Strike

Target foe is struck for 10-82 lightning damage, and all spirits near you gain 10-82 Health.

Energy Cost: 10

Activation Time: 2 Seconds.

Recharge Time: 20 Seconds.

Skill Type: Spell. 

 

Spirit Burn

Target foe is struck for 5-41 lightning damage. If any spirits are in the area around you, spirit Burn deals +15-27 damage.

Energy Cost: 5

Activation Time: 1 Second.

Recharge Time: 5 Seconds.

Skill Type: Spell.

 

Spirit Rift

Open a Spirit Rift at target foe's location. After 3 seconds, all adjacent foes are struck for 20-96 lightning damage.

Energy Cost: 15

Activation Time: 2 Seconds.

Recharge Time: 5 Seconds.

Skill Type: Spell.

 

Spirit Siphon

Target spirit loses all Energy. You gain 15-27% of that Energy.

Energy Cost: 5

Activation Time: 1/4 of a Second.

Recharge Time: 3 Seconds.

Skill Type: Spell.

 

Splinter Weapon

Description: For 15-51 seconds, target ally has a Splinter Weapon. Target ally's next successful attack deals 5-41 damage to all adjacent foes.

Energy Cost: 10

Activation Time: 1 Second.

Recharge Time: 10 Seconds.

Skill Type: Weapon Spell.

 

Wailing Weapon

For 5-10 seconds, target ally has a Wailing Weapon. Whenever the Wailing Weapon strikes an attacking foe, that foe is interrupted.

Energy Cost: 10

Activation Time: 1 Second.

Recharge Time: 30 Seconds.

Skill Type: Weapon Spell.

 

 

COMMUNING

 

Anguished Was Lingwah

Hold Lingwah's ashes for up to 30-126 seconds. Dropping her ashes summons a level 1-8 spirit of Pain that does 5-17 damage. This spirits dies after 30-126 seconds.

Energy Cost: 10

Activation Time: 5 Seconds.

Recharge Time: 60 Seconds.

Skill Type: Spell.

 

Armor of Unfeeling

For 10-30 seconds, you have 10 base damage reduction while casting Binding Rituals.

Energy Cost: 10

Activation Time: 1 Second.

Recharge Time: 20 Seconds.

Skill Type: Hex Spell.

 

Binding Chains

For 5-15 seconds, target attacking foe moves 90% slower and cannot attack. Binding Chains ends if the foe takes damage.

Energy Cost: 15

Activation Time: 2 Seconds.

Recharge Time: 30 Seconds.

Skill Type: Hex Spell.

 

Bloodsong

Create a level 1-7 spirit who dies after 30-126 seconds. Attacks by that spirit steal up to 5-17 Health.

Energy Cost: 15

Activation Time: 5 Seconds.

Recharge Time: 60 Seconds.

Skill Type: Binding Ritual.

 

Brutal Weapon

Give target ally a Brutal Weapon for 5-17 seconds. The bearer's weapon strikes for +5-13 damage as long as the bearer is under no Enchantments.

Energy Cost: 10

Activation Time: 1 Second.

Recharge Time: 15 Seconds.

Skill Type: Weapon Spell.

 

Defiant Was Xinrae [Elite]

Hold Xinrae's ashes for up to 5-10 seconds. While you hold her ashes, enemy spells that the caster and the caster's allies use against you are disabled for an additional 5-17 seconds.

Energy Cost: 25

Activation Time: 1/4 of a Second.

Recharge Time: 25 Seconds.

Skill Type: Spell.

 

Disenchantment

Create a level 1-7 spirit. This spirit deals 3-13 damage and anyone struck by its attack loses one Enchantment. This spirit dies after 10-30 seconds.

Energy Cost: 25

Activation Time: 5 Seconds.

Recharge Time: 60 Seconds.

Skill Type: Binding Ritual.

 

Displacement

Create a level 1-8 spirit. Attacks made by foes within its range are "evaded." Every time an attack is evaded this way, this spirit takes 60-44 damage. This spirit dies after 30-54 seconds.

Energy Cost: 15

Activation Time: 3 Seconds. 

Recharge Time: 60 Seconds.

Skill Type: Binding Ritual.

 

Dissonance

Create a level 1-7 spirit. This spirit deals 3-13 damage and anyone struck by its attack is interrupted. This spirit dies after 10-22 seconds.

Energy Cost: 25

Activation Time: 5 Seconds.

Recharge Time: 60 Seconds.

Skill Type: Binding Ritual.

 

Dulled Weapon

For 5-17 seconds, target foe and all nearby foes cannot achieve a critical hit.

Energy Cost: 10

Activation Time: 1 Second.

Recharge Time: 20 Seconds.

Skill Type: Hex Spell.

 

Earthbind

Create a level 1-8 spirit. All foes knocked down within its range are knocked down for at least 3 seconds. Whenever this happens, this spirit loses 50-30 Health. This spirit dies after 15-39 seconds.

Energy Cost: 15

Activation Time: 5 Seconds.

Recharge Time: 60 Seconds.

Skill Type: Binding Ritual.

 

Guided Weapon

For 5-10 seconds, target ally's attack skills cannot be blocked or evaded.

Energy Cost: 15

Activation Time: 2 Seconds.

Recharge Time: 45 Seconds.

Skill Type: Weapon Spell.

 

Mighty was Vorizun

Hold Vorizun's ashes for up to 15-51 seconds. While you hold his ashes, you gain +15 armor and +20 maximum Energy.

Energy Cost: 5

Activation Time: 2 Seconds.

Recharge Time: 30 Seconds.

Skill Type: Spell.

 

Pain

Create a level 1-7 spirit. This spirit attacks deal 5-17 damage. This spirit dies after 30-126 seconds.

Energy Cost: 5

Activation Time: 3 Seconds.

Recharge Time: 45 Seconds.

Skill Type: Binding Ritual.

 

Restoration

Create a level 1-8 spirit. When this spirit dies, all party members in the area are resurrected with 5-41% Health and zero Energy. This spirit dies after 30 seconds.

Energy Cost: 10

Activation Time: 5 Seconds.

Recharge Time: 45 Seconds.

Skill Type: Binding Ritual.

 

Shadowsong

Create a level 1-5 spirit. The spirit's attacks cause Blindness for 1-5 second(s). This spirit dies after 30 seconds.

Energy Cost: 10

Activation Time: 5 Seconds.

Recharge Time: 45 Seconds.

Skill Type: Binding Ritual.

 

Shelter

Create a level 1-7 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 60-36 Health. This spirit lasts 30-54 seconds.

Energy Cost: 10

Activation Time: 5 Seconds.

Recharge Time: 60 Seconds.

Skill Type: Binding Ritual.

 

Soothing

Create a level 1-8 spirit. All foes within its range take twice as long to build adrenaline. This spirit dies after 15-39 seconds.

Energy Cost: 10

Activation Time: 5 Seconds.

Recharge Time: 60 Seconds.

Skill Type: Binding Ritual.

 

Union

Create a level 1-7 spirit. Whenever an ally in its range takes damage, that damage is reduced by 15 and the spirit takes 15 damage. The spirit dies after 30-54 seconds.  

Energy Cost: 15

Activation Time: 3 Seconds.

Recharge Time: 60 Seconds.

Skill Type: Binding Ritual.

 

Vital Weapon (availability)

For 30 seconds, target ally has a Vital Weapon and has +40-148 maximum health.  

Energy Cost: 5

Activation Time: 1 Second.

Recharge Time: 20 Seconds.

Skill Type: Weapon Spell.

 

Wanderlust

Create a level 1-7 spirit. Whenever this spirit's attack hits a stationary foe, that foe is knocked down and the spirit loses 70-54 Health. This spirit dies after 30-54 seconds. This is an elite skill.  

Energy Cost: 10

Activation Time: 5 Seconds.

Recharge Time: 60 Seconds.

Skill Type: Binding Ritual.

 

Weapon of Quickening [Elite]

For 5-13 seconds, target ally has a Weapon of Quickening, and spells and binding rituals recharge 25% faster.

Energy Cost: 10

Activation Time: 2 Seconds.

Recharge Time: 5 Seconds.

Skill Type: Weapon Spell.

 

RESTORATION MAGIC

 

Blind was Mingson

Hold Mingson's ashes for up to 15-51 seconds. When you drop her ashes, all adjacent foes are blinded for 1-8 second(s).

Energy Cost: 10

Activation Time: 2 Seconds.

Recharge Time: 25 Seconds.

Skill Type: Spell.

 

Flesh of my Flesh

Lose half of your Health. Resurrect target ally with your current Health and 5-17% Energy.

Energy Cost: 5

Activation Time: 5 Seconds.

Recharge Time: None.

Skill Type: Spell.

 

Generous was Tsungrai

Sacrifice 10% Health. Hold Tsungrai's ashes for up to 15-51 seconds and gain +50-122 maximum Health. When you drop his ashes, you gain 100-244 Health.

Energy Cost: 5

Activation Time: 1 Second.

Recharge Time: 15 Seconds.

Skill Type: Spell.

 

Life

Create a level 1-8 spirit. When this spirit dies, all allies within its range are healed for 1-4 Health for each second this spirit was alive. This spirit dies after 30 seconds.  

Energy Cost: 10

Activation Time: 3 Seconds.

Recharge Time: 45 Seconds.

Skill Type: Binding Ritual.

 

Lively Was Naomei

Hold Naomei's ashes for up to 45 seconds. When you drop her ashes, all party members in the area are resurrected with 15-63% Health and zero Energy.

Energy Cost: 15

Activation Time: 6 Seconds.

Recharge Time: 20 Seconds.

Skill Type: Spell.

 

Mend Body and Soul

Description: Target ally is healed for 10-70 Health. That ally loses one Condition for each spirit in your area.

Energy Cost: 5

Activation Time: 3/4ths of a Second.

Recharge Time: 3 Seconds.

Skill Type: Spell.

 

Preservation [Elite]

Create a level 1-8 spirit. Every 4 seconds, this spirit heals one ally in the area for 10-94 Health. This spirit dies after 60 seconds.

Energy Cost: 5

Activation Time: 3 Seconds.

Recharge Time: 45 Seconds.

Skill Type: Binding Ritual.

 

Protective Was Kaolai

Description: Hold Kaolai's ashes for up to 10-30 seconds. While you are holding his ashes, the next time damage brings your Health below 25%, you are healed for 26-197 Health.

Energy Cost: 10

Activation Time: 1 Second.

Recharge Time: 20 Seconds.

Skill Type: Spell.

 

Recuperation

Description: Create a level 1-8 spirit. Allies within its range gain +1-3 Health regeneration. This spirit dies after 15-39 seconds.

Energy Cost: 15

Activation Time: 3 Seconds.

Recharge Time: 60 Seconds.

Skill Type: Binding Ritual.

 

Resilient Was Xiko

Hold Xiko's ashes for up to 5-17 seconds. For each hex or condition you are suffering from while holding her ashes, you gain +2 Health regeneration. When you drop her ashes, you lose 1-3 Conditions.

Energy Cost: 5

Activation Time: 1 Second.

Recharge Time: 10 Seconds.

Skill Type: Spell.

 

Resilient Weapon

For 5-17 seconds, target ally has a Resilient Weapon. while suffering from a hex or condition, that ally gains +1-5 Health regeneration and +24 armour.

Energy Cost: 10

Activation Time: 2 Seconds.

Recharge Time: 4 Seconds.

Skill Type: Weapon Spell.

 

Soothing Memories

Description: Target ally is healed for 10-82 Health. If you are holding an item, you gain 3 Energy.

Energy Cost: 5

Activation Time: 1 Second.

Recharge Time: 5 Seconds.

Skill Type: Spell.

 

Spirit Light

Description: Scrifice 10% Health. Target ally is healed for 50-134. If any spirits are in the area around you, you don't sacrifice Health.

Energy Cost: 10

Activation Time: 1 Second.

Recharge Time: 4 Seconds.

Skill Type: Spell.

 

Spirit Light Weapon [Elite]

Description: For 10 seconds, target ally gains 3-13 Health each second. Spirit Light Weapon ends if that ally is not near a spirit.

Energy Cost: 5

Activation Time: 1 Second.

Recharge Time: 5 Seconds.

Skill Type: Weapon Spell.

 

Spirit Transfer

Description: The spirit nearest you loses 15-63 Health. Target ally is healed for 3 for each point of health lost.

Energy Cost: 10

Activation Time: 1/4th of a Second.

Recharge Time: 10 Seconds. 

Skill Type: Spell.

 

 

Tranquil Was Tanasen [Elite]

Description: Hold Tanasen's ashes for up to 5-15 seconds. While you hold his ashes, you have +10-22 armor and cannot be interrupted.

Energy Cost: 10

Activation Time: 3 Seconds.

Recharge Time: 20 Seconds.

Skill Type: Spell.

 

Vengeful Was Khanhei [Elite]

Hold Khanei's ashes for 5-10 seconds. Whenever a foe strikes you in combat while you are holding Khanei's ashes, you steal 5-29 Health from that foe.

Energy Cost: 5

Activation Time: 3/4ths of a Second.

Recharge Time: 20 Seconds.

Skill Type: Spell.

 

Vengeful Weapon

For 8 seconds, the next time target ally takes damage from a foe, that ally steals up to 15-47 Health from that foe.

Energy Cost: 5

Activation Time: 1/4th of a Second.

Recharge Time: 3 Seconds.

Skill Type: Weapon Spell.

 

Weapon of Shadow

For 4-9 seconds, target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 3 seconds.  

Energy Cost: 10

Activation Time: 1 Second.

Recharge Time: 25 Seconds.

Skill Type: Weapon Spell.

 

Weapon of Warding

For 5-10 seconds, target ally has a Weapon of Warding that grants target ally +2-4 Health regeneration and a 50% chance to block.

Energy Cost: 10

Activation Time: 2 Seconds.

Recharge Time: 5 Seconds.

Skill Type: Weapon Spell.

 

Wielder's Boon

Heal target ally for 15-51 points. If that ally is under the effects of a Weapon Spell, Wielder's Boon heals for an additional 10-34 Health.

Energy Cost: 5

Activation Time: 1 Second.

Recharge Time: 4 Seconds.

Skill Type: Spell.

 

SPAWNING POWER

 

Attuned Was Songkai [Elite]

Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and binding rituals cost -5-41% of the base energy to cast.

Energy Cost: 10

Activation Time: 2 Seconds.

Recharge Time: 60 Seconds.

Skill Type: Enchantment Spell.

 

Boon of Creation

Description: For 15-51 seconds, whenever you create a creature, you gain 5-41 Health and 3-7 Energy.

Energy Cost: 10

Activation Time: 2 Seconds.

Recharge Time: 45 Seconds.

Skill Type: Enchantment Spell.

 

Consume Soul [Elite]

Target touched spirit is destroyed. All allies in the area are healed for 30-198 Health.

Energy Cost: 5

Activation Time: 3/4ths of a Second.

Recharge Time: 4 Seconds.

Skill Type: Spell.

 

Doom

Description: Strike target foe for 10-34 lightning (maximum 135) damage for every recharging Binding Ritual you have.

Energy Cost: 10

Activation Time: 1 Second.

Recharge Time: 15 Seconds.

Skill Type: Enchantment Spell.

 

Explosive Growth

Description: For 15-51 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20-56 lightning damage.

Energy Cost: 15

Activation Time: 2 Seconds.

Recharge Time: 45 Seconds.

Skill Type: Enchantment Spell.

 

Feast of Souls

Description: Destroy all nearby allies' spirits. For each spirit destroyed in this way, all party members are healed for 50-90 Health.

Energy Cost: 10

Activation Time: 1/4th of a Second.

Recharge Time: 10 Seconds..

Skill Type: Spell.

 

Ghostly Haste

Description: For 5-17 seconds, spells you cast while in the area of a spirit recharge 5-17% faster.

Energy Cost: 10

Activation Time: 1 Second.

Recharge Time: 30 Seconds.

Skill Type: Enchantment Spell.

 

Ritual Lord

Description: For 30 seconds, your Rituals recharge 15-63% faster.

Energy Cost: 10

Activation Time: None.

Recharge Time: 30 Seconds.

Skill Type: Skill.

 

Rupture Soul

Description: Target allied spirit is destroyed. All nearby enemies are struck for 50-122 lightning damage and become blinded for 3-10 seconds.

Energy Cost: 10

Activation Time: 3/4ths of a Second.

Recharge Time: 5 Seconds.

Skill Type: Spell.

 

Signet of Creation

All spirits and animated creatures in the area gain + 1-6 Health regeneration. After 30 seconds, those spirits and creatures are destroyed.

Energy Cost: None.

Activation Time: 2 Seconds.

Recharge Time: 10 Seconds.

Skill Type: Signet.

 

Spirit Channeling [Elite]

For 10 seconds, you gain +1-5 Energy regeneration but suffer -5 Health degeneration. When spirit Channeling ends, you gain 5-17 Health for each ally in the area.

Energy Cost: 5

Activation Time: 1 Second.

Recharge Time: 30 Seconds.

Skill Type: Enchantment Spell.

 

Spirit to Flesh

Description: Target touched allied spirit is destroyed. All nearby allies are healed for 30-198.

Energy Cost: 10

Activation Time: 3/4ths of a Second.

Recharge Time: 15 Seconds.

Skill Type: Spell.

 

NO ATTRIBUTE

 

Draw Spirit

Description: Teleport target allied spirit to your location

Energy Cost: 5

Activation Time: 1 Second.

Recharge Time: 5 Seconds.

Skill Type: Spell.

 

Soul Twisting [Elite]

Destroy target allied spirit. The next Binding ritual you perform casts 66% faster and recharges instantly. Energy Cost: 5

Activation Time: None.

Recharge Time: 10 Seconds.

Skill Type: Enchantment Spell.

 

 
Next >

© 2008 Coldfront L.L.C.
About Coldfront | Privacy Policy | Advertising